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Ʈ ׷Ƚ ǻ ׷Ƚ о߿ شϴ 3 ó ⺻ ﰢ ߽ ǥ ƴ Ʈ ߽ óϴ ̴. , Ʈ 2 ̹ ϴ ⺻ ȼ 3 ü ϴ ⺻ ִ. , ΰ ־ Ʈ ͸ ü approximation Ͽ 𵨸ϰ ǥϸ پ ó ϴ ϵ ο з 3 ׷Ƚ ó ο ٽɱ̴. ٻ̷п Ͽ 뷮 Ʈ ٻϴ Ʈ ǥ(Point Set Surfaces) ٻϰ, 𵨸Ͽ ó Ǵ ϴ ֵ Ѵ.

 
 

Part 1: Extraction of ridges and valleys
Part 2: Point Geometry Reconstruction from Multiple Images
Part 3: Point-based rendering using voronoi-splat
Part 4: Point-based Ray-Tracing

Part 1: Parameterization
Part 2: Simplification
Part 3: Subdivision