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2012

Taejung Park,Sung-Ho Lee,Chang-Hun Kim, "Analytic Solutions of Integral Moving Least Squares for Polygon Soups," IEEE Transactions on Visualization and Computer Graphics, Vol.17, No.12, pp. 572-582 October 2012.
Sung-Ho Lee, Taejung Park, Jong-Hyeon Kim, Chang-Hun Kim, "Adaptive Synthesis of Distance Fields," IEEE Transactions on Visualization and Computer Graphics, Vol.17, No.7, pp. 1202-1206 July 2012.
Po-Ram Kim, Ho-Young Lee, Jong-Hyun Kim and Chang-Hun Kim, ¡°Controlling shapes of air bubbles in a multi-phase fluid simulation,¡± The Visual Computer, Volume 28, Numbers 6-8, pp. 597-602, June 2012
Shin-Jin Kang, Young Bin Kim, Taejung Park and Chang-Hun Kim, ¡°Automatic player behavior analysis system using trajectory data in a massive multiplayer online game,¡± Multimedia Tools and Applications, to appear, 13 March 2012
Jung Lee, Sun-Jeong Kim, Chang-Hun Kim, ¡°Displaced Butterfly Subdivision Surface Reconstruction from Point Clouds Using MLS Approximation,¡± Advanced Science Letters, to appear, 2012

2011

Soo-Kyun Kim, Jung Lee, Chang-Hun Kim, "Clearer Line-Drawings of 3D Models Rendered More Quickly on a GPU," A Journal of Information, Vol.14, No.7, pp.2243-2250, Oct 2011.
SoHyeon Jeong, Tae-hyeong Kim, and Chang Hun Kim, "Shrinkage, Wrinkling and Ablation of Burning Cloth and Paper," The Visual Computer, Vol. 27, No. 6-8, pp. 417-427, June 2011

2010

Shin-Jin Kang, YongO Kim, and Chang Hun Kim, "Live path: adaptive agent navigation in the interactive virtual world," The Visual Computer. Volume 25, No. 5-7, Pages 469-477, June 2010
Seung-Ho Shin, Hyeong Ryeol Kam, and Chang Hun Kim, "Hybrid Simulation of Miscible Mixing with Viscous Fingering," Computer Graphics Forum. Volume 29, No. 2, Pages 675-683, May 2010

2009

Chang-Hun Kim, Seung-Ho Shin, Hyun Geun Lee, and Junseok Kim, ¡°A Phase-Field Model for the Pinchoff of Liquid-Liquid Jets,¡± Journal of the Korean Physical Society, Volume 55, No. 4, Pages 1451-1460, October 2009
Jong-Chul Yoon, Hyeong Ryeol Kam, Jeong-Mo Hong, Shin Jin Kang, and Chang-Hun Kim, ¡°Procedural Synthesis using Vortex Particle Method for Fluid Simulation,¡± Computer Graphics Forum, Volume 28, No. 7, Pages 1853-1859, October 2009
Ho-Young Lee, Jeong-Mo Hong, and Chang-Hun Kim, ¡°Interchangeable SPH and Level set Method in Multiphase Fluids,¡± The Visual Computer, Volume 25, No. 5-7, Pages 713-718, May 2009
Ho-Young Lee, Jeong-Mo Hong, and Chang-Hun Kim, ¡°Simulation of Swirling Bubbly Water using Bubble Particles,¡± The Visual Computer, Volume 25, No. 5-7, Pages 707-712, March 2009

2008

Jeong-Mo Hong, Jong-Chul Yoon and Chang-Hun Kim, "Divergence-constrained Moving Least Squares for Fluid Simulation," Computer Animation and Virtual Worlds (CASA 2008), Volume 19 Issue 3-4, Pages 469-477, Aug 2008.
Jeong-Mo Hong, Ho-Young Lee, Jong-Chul Yoon and Chang-Hun Kim, "Bubbles Alive," ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2008), Volume 27, Number 3, Article 48, August 2008.
Yong. C. Choi, Chang-Hun Kim, "Adaptive Fuzzy Logic for Focusing in Optical Disk Player", IEEE Transactions on Consumer Electronics, Volume 54, Number 2, Pages 545-550, May 2008.

2007

Yong C. Choi, Chang-Hun Kim, "CDP servo system control using fuzzy logic control," IEEE CE, Vol. 53, No. 4, pp. 1314- 1321, Nov. 2007
Seung-Ho Shin and Chang-Hun Kim, "Target-driven liquid animation with interfacial discontinuities," Computer Animation and Virtual Worlds, Vol.18, Number 4-5, pp.447-453, 2007.
Taejung Park, Haeyoung Lee, Chang-hun Kim, "Progressive Compression of Geometry Information with Smooth Intermediate Meshes," Iberian Conference on Pattern Recognition and Image Analysis 2007, Volume 4478/2007 pp.89-96

2006

Yoon-Sik Shim and Chang-Hun Kim, "Evolving Physically Simulated Flying Creatures for Efficient Cruising," Artificial Life, MIT Press, Vol.12, No.4, pp.561-591, 2006.
Soo-Kyun Kim and Chang-Hun Kim, "Extracting Feature Lines from Unstructured Meshes Using a Model Feature Map," Integrated Computer-Aided Engineering, Vol.13, No. 2, pp.101-112, 2006.

2005

Jin-Kyung Hong and Chang-Hun Kim, "Animating Smoke with Dynamic Balance," Computer Animation and Virtual Worlds, Volume 16, Number 3-4, pp.405-414, 2005.
Soo-Kyun Kim, Sun-Jeong Kim, and Chang-Hun Kim, "Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models," LNCS(Proc. of ICCSA '2006), Volume 3992, Part 2, pp. 279-286, 2006.
Byung-Seok Roh, Chang-Hun Kim, "Controllable multi-phase smoke with Lagrangian particles," LNCS(Proc. of Computer Graphics International '2006), Volume 4035, pp. 115-123, 2006.
Jeong-Mo Hong and Chang-Hun Kim, "Discontinuous Fluids," ACM Transactions on Graphics (In Proceedings of ACM SIGGRAPH 2005), Volume 24, Number 3, pp.915-920, 2005.
Soo-Kyun Kim and Chang-Hun Kim, "Finding Ridges and Valleys in a Discrete Surface Using a Modified MLS Approximation," Computer-Aided Design, Volume 37, Number 14, pp.1533-1542, 2005.
Soo-Kyun Kim, Jung Lee, Chang-Hun Kim, "Surface Simplification with Semantic Features Using Texture and Curvature Maps," LNCS on Computational Science and Its Applications - ICCSA 2005, Volume 3482, part 3, pp.1080-1088, May 2005.
Jong-In Choi, Chang-Hun Kim, "Sports Equipment Based Motion Deformation," LNCS on Computational Science and Its Applications - ICCSA 2005, Volume 3482, part 3, pp.1148-1156, May 2005.
Yoo-Kil Yang, Jung Lee, Soo-Kyun Kim, Chang-Hun Kim, "Adaptive Space Carving with Texture Mapping," LNCS on Computational Science and Its Applications - ICCSA 2005, Volume 3482, part 3, pp.1129-1138, May 2005.
Jung Lee, Jun-Yong Ji, Soo-Kyun Kim, Chang-Hun Kim, "User-Guided 3D Su-Muk Painting," LNCS on Computational Science and Its Applications - ICCSA 2005, Volume 3482, part 3, pp.1139-1147, May 2005.

2004

Jeong-Mo Hong and Chang-Hun Kim, "Controlling Fluid Animation with Geometric Potential," Computer Animation and Virtual Worlds (CASA 2004), Volume 15, Issue 3-4, pp.147-157, 2004.
Jung Lee and Chang-Hun Kim, "Polygonal Space Carving with Geometric Anti-aliasing," The Visual Computer, Volume 20, Number 4, pp.229-242, 2004.

2003

Jeong-Mo Hong and Chang-Hun Kim, "Animation of Bubbles in Liquid," Computer Graphics Forum 2003, Volume 22 Number 3, pp.253-262, September 2003.
Beom-Soo Oh and Chang-Hun Kim, "Progressive Reconstruction of 3D Objects from a Single Free-Hand Line Drawing," Computers & Graphics, Volume 27 Number 4, pp. 581-592, August 2003.
Suyoung Chi, Jaeyeon Lee, Jung Soh, Dohyung Kim, Weongeun Oh, Changhun Kim, "Visualization of Dynamic Characteristics in Two-Dimensional Time Series Pattern: An Application to Online Signature Verification," WISA 2003, LNCS 2908, pp.395-409, 2004.
Byeong-Seon Jeong, Sun-Jeong Kim, Chang-Hun Kim, "A Robust Reconstruction Algorithm of Displaced Butterfly Subdivision Surfaces from Unorganized Points," LNCS on Mathematics of Surfaces 2003, pp. 182-195, September 2003
Soo-Kyun Kim, Sun-Jeong Kim, Chang-Hun Kim, "A Feature-Preserved Simplification For Autonomous Facial Animation From 3D Scan Data," LNCS on Computational Science and Its Applications - ICCSA 2003, Volume 2669, part 3, pp. 640-649, May 2003
Beom-Soo Oh, Chang-Hun Kim, "Self-Correctional 3D Shape Reconstruction from a Single Freehand Line Drawing," LNCS on Computational Science and Its Applications - ICCSA 2003, Volume 2669, part 3, pp. 528-538, May 2003
Shin-Jin Kang, Sun-Jeong Kim, Chang-Hun Kim, "Hardware-Accelerated Real-Time Rendering for 3D Sumi-e Painting," LNCS on Computational Science and Its Applications - ICCSA 2003, Volume 2669, part 3, pp. 599-608, May 2003

2002

Chang-Hun Kim, Myoung-Hee Kim, and Myung-Soo Kim, "Computer Graphics in Korea," ACM Computer Graphics Volume 36 Number 2, pp.22-26, May 2002
Won Ki Jeong and Chang-Hun Kim, "Direct reconstruction of displaced subdivision surface from unorganized points," Graphical Models, Volume 64 Number 2, pp. 78-93, March 2002.
Sun-Jeong Kim, David Levin, and Chang-Hun Kim, "Surface Simplification Using Discrete Curvature Norm," Computers & Graphics, Volume 26, Number 5, pp.657-663, October 2002.

2001

Beom-Soo Oh and Chang-Hun Kim, "Fast reconstruction of 3d objects from single free-hand line drawing," LNCS on Visual Form 2001, Volume 2059, pp.706~715, May 2001
Beom-Soo Oh and Chang-Hun Kim, "Systematic Reconstruction of 3D Curvilinear Objects From Two-View Drawings," Computers & Graphics, Volume 23, Number 3, pp.342-352, 1999.
Tae-Jung Suh, Woon-Soon Kim, and Chang-Hun Kim, "Two Phase 3D Object Reconstruction from Two-View Drawings," IEICE Trans. on Info. & Sys., Volume E82-D, pp.1093-1100, 1999.
Chang-Hun Kim, "Computer Graphics in Korea," Computer & Graphics, Volume 21, Number 4, pp.469-471, 1997.
Seong-Whan Lee, Chang-Hun Kim, Hong Ma, and Yuan Y.Tang, "Multiresolution recognition of Unconstrained Handwritten Numerals with Wavelet transform and Multilayer Cluster Neural Network," Pattern Recognition, Volume 29, Number 12, pp.1953-1961, 1996.
Chang-Hun Kim, Masahiro Inoue, and Seiichi Nichihara, "Heuristic Understanding of three Orthographic Views," Journal of Information Processing, Volume 15, Number 4, pp.510-518, 1992.
Chang-Hun Kim, "Adaptive recognition of on-line Hangul by using Neural Network," IEICE, Volume J74-D-II, Number 10, pp.1390-1397, 1991.