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Computer Graphics @ Korea University
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Target-driven liquid animation with interfacial discontinuities |
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1. People
Seung-Ho Shin and Chang-Hun Kim
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2. Abstract
We propose a novel method of controlling a multi-phase fluid so that it flows into a target shape in a natural way. To preserve the sharp detail of the target shape, we represent it as an implicit function and construct the level-set of that function. Previous approaches add the target-driven control force as an external term, which then becomes attenuated during the velocity projection step, making the convergence process unstable and causing sharp detail to be lost from the target shape. But we calculate the force on the fluid from the pressure discontinuity at the interface between phases, and integrate the control force into the projection step so as to preserve its effect. The control force is calculated using an enhanced version of the ghost fluid method, which guarantees that the fluid flows from the source shape and converges into the target shape, while achieving a more natural animation then other approaches. Our control force is merged during the projection step avoiding the need for a post-optimization process to eliminate divergence at the liquid interface. This makes our method easy to implement using existing fluid engines, and it incurs little computational overhead. Experimental results show the accuracy and robustness of this technique.

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3. Paper
target_driven.pdf, 532KB
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4. Video
QuickTime, 3MB
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136-713 서울 성북구 안암동5가 고려대학교 우정정보통신관 407B호 그래픽스 연구실
Graphics Lab. 407B Woojung Bldg. Korea University, Anam-dong 5(o)-ga, Seongbuk-gu, Seoul, 136-713 Rep. of KOREA
TEL l 02-3290-3574 /
FAX | 02-953-0771
ⓒ KUCG, Korea University
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